Java Programming Fundamentals Training
Aanbieder | Master it Training |
Kosten | €2.345,00 |
Overzicht
Bestemd voor
Developers who wish to get up and running with Java immediately.
Benodigde kennis
Students should have practical experience with programming. The minimum requirements are basic programming skills. Knowledge of Object Oriented concepts is not necessary but offers an advantage.
Programma
Consisting of approximately 50% lab and 50% technical lecture, this course includes many carefully interspersed hands-on, practical lab exercises. At the end of each lab and lesson, developers will be tested with a set of review questions to ensure ... Volledig programmaKosten
Het tarief is incl. studiemateriaal en lunch, excl. BTW InschrijvenBeschrijving
Students will learn how to code, use (and reuse!) Java properly, using best coding practices. Each lesson has performance driven objectives that ensure students will learn technologies and hands-on skills core to fundamental java programming nothing more, nothing less. We offer more than a laundry list approach to teaching. All lessons have clear objectives, are fundamental to learning core Java programming practices, and are reinforced by hands-on code labs and solid practical examples. Progressive labs are designed in such a way that students get a firm grasp on fundamental skills while they work toward building a complete Java application.
A separate Java Work Book accompanies this course to guide students through hands-on exercises and projects. Formal written exercises, tutorials and code solutions ensure hands-on work is clear, concise and useful, both during class and afterwards. All labs are take-home, and all solution code is presented in an easy to use self-study format for future use and review.
Students will be well grounded for advanced Java curriculum, and will be prepared for independent study. The participant will be able, after thorough preparation, to take the Sun Certified Programmer exam. Students who attend will leave the course armed with the skills they require to develop solid object-oriented applications written in Java, using sound coding techniques and best coding practices.
Doelgroep
Developers who wish to get up and running with Java immediately.
Voorkennis
Students should have practical experience with programming. The minimum requirements are basic programming skills. Knowledge of Object Oriented concepts is not necessary but offers an advantage.
Programma
Consisting of approximately 50% lab and 50% technical lecture, this course includes many carefully interspersed hands-on, practical lab exercises. At the end of each lab and lesson, developers will be tested with a set of review questions to ensure that he/she fully understands the topic, illustrations and labs. There are many mini-projects interspersed throughout this course, presented in a building block fashion.
Module 1 - Object Oriented Concepts in Java
- Conventional vs. Object Oriented Programming
- Inheritance, Abstraction, and Polymorphism
- The Java Platform
- Java language, byte code, Java API
- Java compiler, Java Virtual Machine
- Java security
- Using the JDK
- Types of Java development kits and applications
Module 2 - Getting Started with Java
- Writing a Simple Class
- Adding Methods to the Class
- Classes, objects and constructors
- Language Statements
- Data types, variables
- Object references
- Flow control, expressions and operators
- Using Strings
- Specializing in a Subclass
Module 3 - Essential Java Programming
- Fields and Variables
- Private, public and protected access specifiers
- Encapsulating data and exposing methods
- Using Arrays
- Static Methods and Fields
- Java Packages and import statement
- Garbage collection and finalization
Module 4 - Advanced Java Programming
- Inheritance and Polymorphism
- Method overloading and overriding
- Interfaces and Abstract Classes
- Exception handling, try, catch, throw and finally
- Checked and unchecked exceptions
- Throwing and creating exceptions
- Multithreading
- Thread class and Runnable interface
- Thread scheduling and thread priorities
- Race conditions and deadlock
- Synchronized statement
- Using wait and notify
- JavaBeans
- Events and event handling
- Delegation event handling model and listener interfaces
- JavaDoc
Module 5 - Java Developer's Toolbox
- Utility Classes
- Collections
Module 6 - Writing Graphical User Interfaces
- AWT, Swing and SWT
- Containers and Layout Managers
- Absolute positioning
- Writing Simple Graphical Applications
- Writing Complete Graphical Applications
Module 7 - Java Application Development
- File System Access
- Stream I/O classes, byte and character streams
- Java JDBC Data Access API
- Internationalization
- Jar-files
- HTML applet tag and appletviewer
- Applet parameterization
- Applets and Java security
- Applet lifecycle and applet painting